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 Post subject: GUILD RAID TIMES & INFO
PostPosted: Sun Oct 12, 2008 1:35 pm 
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Joined: Sat Oct 11, 2008 7:20 pm
Posts: 875
RAID INFO

OFFICER INVITES: 7:00 SHARP
RAID INVITES: 7:15 SHARP
RAIDS START: 7:30 SHARP


WEDNESDAY: 25MAN (Mandatory) - FARMS ETC

THURSDAY: 25MAN (Mandatory) - FARMS ETC

FRIDAY: OPEN / 10 MAN

SAT: OPEN / 10 MAN

SUNDAY: OPEN / 10 MAN

MONDAY: 25MAN (Mandatory) - FINISH OFF THE INSTANCE(S)

NOTICE WILL BE TAKEN OF THOSE WHO ARE NOT COMMITTED

IF YOU CANNOT MAKE A RAID NIGHT YOU NEED TO LET US KNOW HERE EARLY ENOUGH FOR US TO MAKE ARRANGEMENTS IF NECESSARY.

YOUR FAILURE TO MAKE THE ABOVE TIME WITHOUT POSTING LEAVE ON THE FORUMS WILL RESULT IN DEMOTION AND EVENTUALLY A GKICK.

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 Post subject: Re: GUILD RAID TIMES & INFO
PostPosted: Sun Oct 12, 2008 1:36 pm 
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Joined: Sat Oct 11, 2008 7:20 pm
Posts: 875
LOOT SYSTEM(s)
LOOTING IS OFFICER-LOOT BASED SYSTEM
This means that the officers decide who is going to get any and all items in the guild to help progress the guild in the direction we feel is correct.

EPGP & YOU
To augment the above system, we have employed EPGP to track which members are adding value to our guild, and assist the lesser fortunate people so that everyone gets a fairer go at loot, and evens out any bias that you may feel that the officers may have toward you.
EPGP is invisible to non-officer rank to avoid hording.
e.g. 100.92 means you have earnt 100 and used 92.
http://code.google.com/p/epgp/ for more info.
The following is how to earn EP:
1. On-Time DKP - 10DKP on-time bonus
2. 15 DKP every 30mins for raid
3. 10 DKP for every boss downed.
this roughly equates to 150 EP / Night
Item Costs:
1. NEED ITEM - FULL PRICE
2. GREED ITEM - 1/4 PRICE -
GREED ITEMS ARE /ROLL and AVAILABLE TO OFFSPECS. MAINSPEC WILL NOT GET PREFERENCE ON GREED ITEMS - this means that if you want an item but do not want to waste your GP on a minor upgrade,wait for greed rolls and get somthing at 1/4 price your lucky.
3. Patterns - 0 COST
The costs of each item are based on Item Level and range from 100 upto 350 (from what we have seen).
DKP Will "Decay" at 10% / week - this means you lose 10% each week, after 10 weeks of not raiding you have 0. This gives new members a more fair loot distribution.


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 Post subject: Re: GUILD RAID TIMES & INFO
PostPosted: Sun Oct 12, 2008 1:37 pm 
Site Admin
Joined: Sat Oct 11, 2008 7:20 pm
Posts: 875
REQUIRED MOD(s)
to raid with TR successfully we REQUIRE you to use the following;
1. OMEN / KTM - Threat Metre - so you watch this and dont pull agro and die - no longer 100% necessary but if you pull agro you will not be liked.
2. CTRaid Assist / oRA2 / Raid Assist- so we can track your reagents and durability, etc - again, not 100% necessary anymore but useful for your own benefit.
3. Deadly Boss Mod / BigWigs / Boss Timers - so you can track boss abilities and dont die to fires - you do not come to raid without one.
4. EPGP Lootmaster - IF YOU DO NOT HAVE THIS MOD YOU WILL NOT GET LOOT. DO NOT CRY TO ME IF YOU DO NOT HAVE THIS MOD AND DO NOT GET LOOT. -Smash

Please ensure you have these mods as it will assist you in raiding with Tortured Reality.


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